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Six games, layer by layer

Controls, goals and tips for each

Every game has its own page with how it plays, its keys and what to know first.

Each cover is cut through to the layer below.

Words you will meet in these games

Eight terms, each tied to a game on this site.

  • Idle game

    A game that keeps growing from what you already bought, so clicks and upgrades matter more than speed. Example: Idle Mining Empire.

  • Management sim

    Running a small business by keeping stock, workers and customers balanced. Example: Monkey Mart.

  • Local co-op

    Several players on one device, each with their own keys. Example: Pets Park, with up to four players.

  • Open world

    A large area you explore freely instead of following one route. Example: the city in Carnado Stunt Car.

  • Stunt

    A jump, drift or trick that is a goal in itself. Example: ramps and bridges in Carnado Stunt Car.

  • Upgrade

    A purchase that makes something work better next time. Example: plane upgrades paid with coins in Perfect Landing.

  • Swipe controls

    Steering by sliding a finger or mouse across the screen. Example: Perfect Landing, where left or right changes direction.

  • Hold to aim

    Press and keep holding to line up a shot, then release to fire. Example: Pro Shooter.